I haven’t played that many Yuzusoft games. Count them on one hand and it’s basically Tensei Ranman (天神乱漫) and Natsuzora Kanata (夏空彼方); the rest I mostly glanced at, went “oh, Yuzusoft, I remember that face,” and moved on. Still, I owe Yuzusoft some thanks: Tensei Ranman was the first 18+ game I ever touched. Sure, I played the PSP version, but before that everything I’d played was Ever17, MO2, MO4 — genuine all-ages stuff. Thinking back to the first time I imagined Chitose Sana’s H scene still gets me a little excited…
Ahem, getting off track. The truth is I have some affection for Yuzusoft games but rarely play them, mostly because I kept hearing people dunk on them — “Yuzusoft is moege slop, and it’s trending toward nukige.” Looking at the premises, that’s honestly true. The later vampire one, the teacher one in Amairo — the “practicality” got more and more blatant. Then at the end of 2014, a new title called Sabbat of the Witch (サノバウィッチ) popped up out of nowhere. I didn’t read a single line of the intro — I just saw the word “heat” and…
Then I looked at the plot summary… bruh… did they just toss all shame out the window? The heroine goes into heat on a schedule, the protagonist secretly witnesses it, and the story builds from there… What else could it be but fucking?
A win for the practical crowd, a sob fest for the story crowd. For me, one glance at the premise killed all interest.
I can stage a better “boning the girl” scenario in my head any time I want, each one more exciting than this. Why would I need to play the game for it?
But then I played the trial version and found it was nothing like that. The heat thing is just a gimmick; the actual story is pretty good… the trial version’s story, anyway. So after finishing the full game I figure I should sit down and properly talk about it.

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