I don’t know when wearables became a thing, but somehow they crept up on us. Lots of people pin huge hopes on these little gadgets strapped to their heads, wrists, or necks—as if just carrying one around could log every meal, every trip, every twist and turn, every flight through the sky and swim across the river, and with a single button press instantly display your HP, MP, STR, INT, AGI, STA, SPR, Haste, Crit, Mastery, Tenacity, and every other stat.
The reality is cruel. You’re dreaming…
The first wave of bands that got people’s attention were products led by Jawbone. They weren’t exactly cheap, the practicality wasn’t exactly a pleasant surprise, and the durability wasn’t exactly great either (remember that product with the “dead in three months” curse?). The result: they became toys for a handful of geeks with spare cash to burn, and most people just watched from afar (me included).
As a spendthrift, it’s not that I didn’t want to buy, buy, buy—but a purchase needs a sufficient and necessary condition for cutting off one’s hand, an absolute reason like “I’m doing this for my health” to ease the guilt of wasting money. Back then, the ones with good features were too expensive, and the cheap ones didn’t work well. In the end I held back.
Then in July this year I saw the pre-order news for the Bong II. I’d actually been following the first generation too—never used it, but it looked decent enough, at least by the standards of the domestic scene. So I curiously checked the pre-order price for the second gen————99 yuan.
What? 99 yuan? The first gen was over 600, right? I checked and yep, it was 99. I also saw what it looked like, and instantly understood why it was 99.
Honestly? It’s ugly.

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