Sanoba Witch (サノバウィッチ) Review
I haven’t played that many Yuzu (Yuzusoft) games. Counting on my fingers, just Tenshin Ranman and Natsuzora Kanata. Most of the others I’ve only glanced at — “oh, a Yuzusoft one, I remember that face” — and then never got around to them. Still, I owe Yuzusoft some thanks: Tenshin Ranman was the first 18+ game I ever touched. Sure, I played the PSP version, but up to then everything I’d played was Ever17, MO2, MO4 and other genuine all-ages stuff. Thinking back to the first time I imagined Chitose Sana’s H scene still gets me a little excited…
Ahem, that’s a bit off track. Actually I do have some feelings for Yuzusoft games, I just rarely play them. Mostly because I kept hearing people shit on them — that Yuzusoft games are pure moege, and trending toward nukige. And honestly, judging by the premises, that’s true. Whether it was the later vampire one or Sensei of the Sky Colors, the utilitarian angle got more and more blatant. Then at the end of 2014, a new title called サノバウィッチ just popped out of nowhere, and I didn’t read any of the intro — I just saw the word “heat.”
Then I looked at the plot summary… oh boy… have they completely thrown away all decency? The heroine goes into heat on a schedule, the protagonist secretly sees it, and the story builds from there… what else could it be but fucking?
A victory for the utilitarian crowd, a sob for the story crowd. For me, one glance at the premise and I’d already lost interest.
I can stage a little fantasy in my head anytime about fucking a girl, and each one would be better than this. Is there any need to play the game specifically for that?
But then I played the trial version and found it was nothing like that. The heat thing is just a gimmick; the story itself is actually decent… of course, I mean the trial version’s story. So after finishing the full game I figure I should seriously talk about a few things in this game.