Majo Koi Nikki Dragon×Caravan (魔女こいにっき Dragon×Caravan) Review
Majo Koi Nikki (魔女こいにっき) left a hell of an impression on me last year, for two reasons: the story itself, and the way it’s told.
The structure is pretty intricate. First, there’s a timeline spanning hundreds of years inside the game. Then there’s a story-within-a-story setup—and the kicker is that the whole centuries-long timeline is itself a story inside a story. In reality, all those tales are just phantoms.
The ending made me want to curse someone out. The protagonist goes through hell to achieve a genuinely moving HAPPY END, and then the TRUE END drops a few lines telling you it was all fake, all just a story, and the real protagonist is trapped forever in the witch’s curse with no escape. A lot of people promptly turned on the scenario writer Shinima Yuu, calling him a bastard who’s out to screw players over again, blah blah blah…
Then, not long after the game’s release, a PSV port was announced: Majo Koi Nikki Dragon×Caravan. Along with the port came news of two new scenarios—one upgrading a heroine to a romanceable route, and a new chapter called “The Passionate Prince and the Little Dragon” (灼熱の王子と小さな竜).
I didn’t pay much attention at first, because for most PSV ports the extra content is irrelevant cash-grab filler. Upgrading a heroine? Seen it a million times—they just cobble together some story to force a route. So I ignored it. Until I saw a Japanese player’s review on ErogameScape that changed my mind. This person said the new PSV chapter wasn’t just random fluff—it was a completion of the original story. The Passionate Prince and the Black Dragon chapter apparently depicts what happens after the original ending, reaching the true conclusion.
That was both expected and surprising. Expected, because Majo Koi Nikki’s story clearly wasn’t finished—the protagonist was still trapped in the diary, so of course there had to be more. Surprising, because they actually finished the story in the PSV version.
So I started figuring out how to get my hands on it. First I waited for a crack, but unlike the PSV version of Shepherd’s Library, nobody dumped it. So I had to camp out on Surugaya for a used copy. Eventually I snagged one in good condition for a relatively cheap price. Not bad.
Back home, I dug out my long-neglected PSV, inserted the game card, hit the power button, and the game started again.