Youth

Yukiiro Sign (ユキイロサイン) Review

That one Aonatsu Line everyone hyped to hell and back got a spiritual successor a little over a year later: Yukiiro Sign (ユキイロサイン). Why “spiritual successor”? Same writer, same artist, different company — some outfit called wonder fool. I’m all for them ditching the shitshow that is GIGA, but wonder fool isn’t exactly a saint either. Look at the garbage they’ve put out. Feels like they’re just publishing leftovers nobody else wanted. Anyway, I was still hyped, because Aonatsu Line was goated, so this had to be goated too. A bunch of otaku were dying to feel their youth again through this game (even though they never had one). Then it came out and I played it, and I have to say, unfortunately: this game does not deliver what most people wanted.

Aonatsu Line (アオナツライン) Review

The word “youth” shows up everywhere. But what is it, really? You see people saying this all the time: “That TV drama ended, and my youth ended with it.” “That anime finished, and my youth finished with it.” “So-and-so got married, and my youth is over.” If “youth” is just a state you’re in while you’re young, then it ends on its own as you get older. It doesn’t depend on some person, anime, or TV drama. For different people, “youth” means different things.

Aoiro Note (アオイロノート) Review

Since I started playing eroge I’ve eaten a fair amount of shit, and my standards have kept dropping. At this point I figure a game just has to tell one story without being brain-dead, draw the characters decently, and not have some Sendai oba-san for a voice actress — that’s a good game. Fine, a “not-bad game.” Japanese people like to call an unexpectedly garbage game a “landmine.” You go in hyped, the drop is enormous, it doesn’t just fail to meet expectations, it’s a turd — like stepping on dog shit, like hitting a landmine, you just explode. Pretty apt, honestly. I haven’t played many landmines, to be fair. Maybe I just don’t want much, so I don’t expect much, and I’m easy to please. No matter how ridiculous a game gets, I figure it’s at least dumb in an amusing way, at least it’s got something. Whether a game is dumb or garbage mostly depends on the dev team. Some games, I think the devs could’ve just played them once themselves and known what level they were at — no need to let the players judge, judging it themselves would’ve been enough. One thing puzzles me though: some eroge are clearly made with zero care in every department. The dev team has to know it’s a slapdash rush job. And they still ship it and sell it. In other words: you know it’s a turd, you put it on sale anyway, you won’t make money, you’ll only make enemies. Why insist on releasing it? Today’s subject is a game called Aoiro Note.
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Sorairo Innocent (空色イノセント) Review

During a matchmaking session with a music teacher, she asked me a question: “What was your youth like?” I have to say, there aren’t many questions in this world that can completely leave me speechless, but this one definitely counts.