Childhood Friend

Omoide Kakaete Ai ni Koi!! (思い出抱えてアイにコイ!!) Review

So here’s the thing: I didn’t even want to play this game. I’ve given up on Hook. The way they develop their scenarios like some high-cohesion, low-coupling assembly line pisses me off just looking at it, and paired with that eternal 720p max resolution, my blood pressure went straight through the roof… But I heard there was a “landmine,” so I dove in. You know how it is. I really love playing “landmines.” No idea if that counts as a symptom of being a total M. And here’s the awkward part: I’d barely finished the game when I got a commission request. So yeah, I already busted my ass writing a not-exactly-short commercial piece on this game, and now being asked to talk about it again is exhausting. Plus there’s honestly not that much to discuss story-wise. If I had to say something, let’s talk about the game’s “concept” and where it crashes and burns.