Sorceress Alive! ~the World's End Fallen Star~ (ソーサレス*アライヴ! ~the World's End Fallen Star~) Review
The not-exactly-famous eroge developer LASS died for good in May 2018. Company president 剣技マナ said that after May 1st all business was transferred to DMM, and LASS’s main scenario writer LEGIOん went along to DMM too, getting involved in the development of a new title.
Then in the second half of the year, a new company, Fluorite, showed up — and with it, a new game: ソーサレス*アライヴ! ~the World’s End Fallen Star~. In the credits list, we saw some familiar names: LEGIOん, and another familiar artist, 早川ハルイ.
Speaking of this “LEGIOん”, I actually had some interaction with him. His life didn’t seem to be going well. After LASS went under, he gave off a real drifting-along-with-the-current vibe — company gone, his mother passed away too, living like some ant-tier wage slave. I even hit him up on Twitter hoping he’d stay strong, and he actually replied to me. But what shocked me was……
He actually knows Chinese!
And the scarier part: he seems to have been following my Twitter for a while now… which means all those days I’ve been up there shit-talking, calling this developer a dumbass, calling that scenario writer a dumbass—he probably understood every word of it.
So when ソーサレス*アライヴ! came out, I immediately went and shitposted about it on X (Twitter). For one thing, letting the producer find out I was playing a pirated copy would’ve been awkward. For another, telling the producer to his face that his game is garbage… that’s just rude, man.
So is this game actually shit or not?
At least that’s how it seemed from the trial version.