TokyoToon

Marco to Ginga Ryuu (マルコと銀河竜) Review

Hato, the writer who got famous off the Nora to Oujo to Noraneko Heart series, went quiet for a while and then came back — this time on Steam. A game called Marco & the Galaxy Dragon (マルコと銀河竜) showed up, and it had that “we’re not hurting for cash” look about it, plus the standard day-one Simplified Chinese, so it read like a cash grab from every angle. By that point my opinion of Hato had already soured pretty badly, because with Nora to Oujo to Noraneko Heart 2 he’d started going way too sappy and way too self-indulgent. You couldn’t even tell what the main plot was about anymore, and the jokes were getting harder and harder to follow. My personal take is that he’d gone full “mentally ill genius” like certain other famous scenario writers — call it “too artsy to understand” if you’re being polite, “can’t write a straight sentence” if you’re not. I still wasn’t happy with the game, but Mayuge flat-out refused to gift it to me, so I had to go get it and play it myself. Pretty simple reason: “How am I supposed to dunk on it if I don’t play it?” Anyway, after playing this “scam game,” I feel like I underestimated Hato. Sure, I think he’s a bit unhinged now, but I forgot that he’s got a real gift for doing big things on a shoestring — something he’d already made obvious with the ultra-low-budget galge-to-anime adaptation he spearheaded. Put simply, Marco & the Galaxy Dragon is exactly that kind of “big things on a shoestring” game.